GAMEPLAY

GAMEPLAY

The action on the court, gameplay mechanics, animations, etc

Campaign: GAMEPLAY

Better Ball Handling

Fix how the players and my player dribble the ball on a fastbreak and then the ball hits on someone foot.

Submitted by (@thesikick)

Voting

31 votes
Completed

Campaign: GAMEPLAY

Player Movement

If your not running plays in any game (my player or play now) then the players on your team should at least move, make basket cuts, and do more than just stand around when you have the ball. When you have the ball your teamates just sit on the corner or on the block and the offense stops. There needs to be offball screens and cuts.

Submitted by

Voting

29 votes
Completed

Campaign: GAMEPLAY

More Injuries

Theres barely any injuries and when there is theres like only 1 or 2 different types of injury, they should add the groin injury, ankle, and concussion

Submitted by

Voting

27 votes
Completed

Campaign: GAMEPLAY

More people on the bench

It would be awesome if you put more coaches on the bench. Such as head trainer, defensive coach, and other staffs.

Submitted by

Voting

21 votes
Active

Campaign: GAMEPLAY

Make home court mean something (esp. in playoffs)

In real life, its always better to play at home, but in 2k it really doesnt matter. Winning away games is just as simple as home games. The game should overall be harder in away games.

Submitted by

Voting

21 votes
Active

Campaign: GAMEPLAY

NBA2k13 Signature Passing Part 2 (Ricky Rubio)

The ally-oop pass is busted in 2k12 as well, here's an example of Rubio throwing some sick lobs...

Submitted by

Voting

20 votes
Completed

Campaign: GAMEPLAY

CPU Unfair Advantage

Continuation is needed in 2k13. In NBA 2k12 the defense should not be frozen while the offense is still active. The defense should be able to contest/block any shot as long as the offense is in motion and this only happens for the CPU, the user never gets continuation and 2k needs to address that aggressively IMO

Submitted by

Voting

20 votes
Completed

Campaign: GAMEPLAY

crossovers

i think you guys should make the crossovers more effective in a game. Especially if you have a quick point guard. if you you have a point guard with quickness like derrick rose, you should be able to get by a defender real quick

Submitted by

Voting

20 votes
Completed

Campaign: GAMEPLAY

Real Cheerleaders

Show real cheerleaders, not just ones that are all the same..

Submitted by

Voting

18 votes
Completed

Campaign: GAMEPLAY

Hoopcast simulator + entering into the game

I love the HoopCast simulator, but i would like that you could enter into the game anytime. I mean, e.g. Your team is losing by 10 with 3 minutes left. It's a situation that the simulator will not solve, but if you could enter into the match you would win the game

Submitted by

Voting

18 votes
Completed

Campaign: GAMEPLAY

more dunks

1)windmill dunk

2)360

3)reverse dunk

Submitted by

Voting

17 votes
Completed

Campaign: GAMEPLAY

NBA2k13 Signature Passing Part 1 (Chris Paul)

I'm sure every 2k fan including myself would agree that passing is abysmal in 2k12. I think overhauling the pass as a whole would be in 2k's best interest seeing as how it's mostly based on the CPU AI and less on user control. Maximum passing was BIG in CH2k8 and should be brought back and amp'd up in NBA 2k13. Along with this, 2k should also implement " Signature Passing. " Guys like Chris Paul, Ricky Rubio, Rajon Rondo, ...more »

Submitted by

Voting

17 votes
Completed