GAMEPLAY

GAMEPLAY

The action on the court, gameplay mechanics, animations, etc

GAMEPLAY

Player Movement

If your not running plays in any game (my player or play now) then the players on your team should at least move, make basket cuts, and do more than just stand around when you have the ball. When you have the ball your teamates just sit on the corner or on the block and the offense stops. There needs to be offball screens and cuts.

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29 votes
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GAMEPLAY

CPU Unfair Advantage

Continuation is needed in 2k13. In NBA 2k12 the defense should not be frozen while the offense is still active. The defense should be able to contest/block any shot as long as the offense is in motion and this only happens for the CPU, the user never gets continuation and 2k needs to address that aggressively IMO

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20 votes
Completed

GAMEPLAY

crossovers

i think you guys should make the crossovers more effective in a game. Especially if you have a quick point guard. if you you have a point guard with quickness like derrick rose, you should be able to get by a defender real quick

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20 votes
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GAMEPLAY

NBA2k13 Signature Passing Part 1 (Chris Paul)

I'm sure every 2k fan including myself would agree that passing is abysmal in 2k12. I think overhauling the pass as a whole would be in 2k's best interest seeing as how it's mostly based on the CPU AI and less on user control. Maximum passing was BIG in CH2k8 and should be brought back and amp'd up in NBA 2k13. Along with this, 2k should also implement " Signature Passing. " Guys like Chris Paul, Ricky Rubio, Rajon Rondo, ...more »

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17 votes
Completed