GAMEPLAY

GAMEPLAY

The action on the court, gameplay mechanics, animations, etc

GAMEPLAY

technical fouls,ejections,fights

the game needs techs! have technical fouls, ejections, fights, suspensions

 

how to do it? here some options

 

>>> lil bit crazy personality players like artest and rasheed should be more likely to get one

>>> flagrent fouls

>>> us the user can get one from unsportsmanship stuff like rage tapping the start button, too much instant replaying

>>> argue the call

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252 votes
Completed

GAMEPLAY

Maximum passing!!

yo I think we should be able to manually control are passes alot better then we have control of. like throw lobs bounce passes, fast bullet passes, and fancy passes or what have you.

 

maybe something like

 

 

quick tap A = lob pass

hold A = bullet pass

regular A = regular pass

A + RB = fancy pass

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Voting

172 votes
Completed

GAMEPLAY

SPEED

My player is a 96 spd point guard & whenever I break out on a fast break I wonder why he isn't running faster than anyone on the court. Even the opposing team's center keeps pace with me. Idk what you guys have to do to fix this but it's completely unacceptable that Marc Gasol can keep up with me on a fast break. Smh I'm so disappointed in this years game. I liked 2k11 a lot more.

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125 votes
Completed

GAMEPLAY

More Realism for Fans

Need fans to have more interaction in the game. As a whole, they need do more like wave hands, have yelling animations, and get more excited when big plays happen. Maybe the courtside fans can be more involved, kind of like a celebrity who jumps out their courtside seats and start complaining to the refs or yelling at the players. Maybe have those fans give players high fives when a timeout is called after a big play. ...more »

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90 votes
Completed

GAMEPLAY

ankle breakers and crowd

1)when we do ankle breakers or make them hop the wrong way in the defensive stance(iverson and michael jordan) make the crowd say"ooooohhhhh" or scream. 2)make it go into a slow motion during the ankle breaking moves so we can do more moves and make the opponent look stupid.and using the step back as an ankle breaking move too.and when they stumble from a move make them stumble and turn around like they tripped over ...more »

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74 votes
Completed

GAMEPLAY

Better defense

On defense its like your sliding instead of moving your feet and as you D up you get this hovering over the player instead of body to body contact. Players literally run through defenders. Defense doesn't seem to exist in this game.

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59 votes
Completed

GAMEPLAY

Player Driven Celebrations and Animations

Give gamers control for celebrations while on the court. For example, maybe we can press a button for a fist pump when we hit a big shot or make a big play.

 

Maybe the computer controlled players interact with us based on what animation we choose to do.

 

Based on the ref, we could get technical fouls or warning from the ref if we try to show them up.

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40 votes
Completed

GAMEPLAY

Blocking dunks

No ones hand should ever go through the ball when trying block someone. Dunks can be at times impossible to block and finally one of the jumps the defender tries to do is jump and stuck his head forward arms flailing and barely get off the ground. If there was a YouTube clip of it I would show it but I reckon there might be one on there. The point is make blocking possible, especially on dunks

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Voting

39 votes
Completed