Campaign: GAMEPLAY

Attribute: Ability to run through screens

I've noticed that on defense, when you run through the court past screens and other players, you kind of get screened by the defending players. Especially in the post you can get a feel of this "stickiness" when you move in the vicinity of a defending player. I think there should be an attribute that affects your ability to get stuck on a screen or not. A high attribute would allow you to run by players without having ...more »

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