1. Create Your Signature Dunk - This can be linked to the attributes you scale up - Vertical, Strength, Ball Security, Hands etc...You can also include certain skills that can get unlocked as you progress - 360s, tomahawk etc. Ability to club them, Hands movement, Body Direction, etc should be customizable. Also let the user Choose a Name for this dunk for the commentators to use. 2. Include Mental Funk - Let there ...more »
There could be a lot more signature options..2k does a great job of capturing players unique running motions and etc but we dont get the options to change that. I like creating my self and it would be awesome to choose from a wide variety of running or dribbling styles. Perfect mannerisms would add another realistic dimension to our created players.
You should be able to earn signature skills by doing certain things.
If you score a certain number of 4th quarter points, you should get the Closer skill.
If you get a certain amount of steals, you should get the pick pocket or inteceptor.
If you get a certain number of assists, you should get Dimer or alley-oopers
The ally-oop pass is busted in 2k12 as well, here's an example of Rubio throwing some sick lobs...
I'm sure every 2k fan including myself would agree that passing is abysmal in 2k12. I think overhauling the pass as a whole would be in 2k's best interest seeing as how it's mostly based on the CPU AI and less on user control. Maximum passing was BIG in CH2k8 and should be brought back and amp'd up in NBA 2k13. Along with this, 2k should also implement " Signature Passing. " Guys like Chris Paul, Ricky Rubio, Rajon Rondo, ...more »