GAMEPLAY

Player Driven Celebrations and Animations

Give gamers control for celebrations while on the court. For example, maybe we can press a button for a fist pump when we hit a big shot or make a big play.

 

Maybe the computer controlled players interact with us based on what animation we choose to do.

 

Based on the ref, we could get technical fouls or warning from the ref if we try to show them up.

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Voting

40 votes
Completed
Idea No. 90